This one here was the second project that I work at Rebellion VFX. Most of the work was done using Houdini / Solaris / Redshift, except for just one shot which was done using Unreal 4. In this cinematic trailer I work doing lookdev of the hero assets and characters; procedural textures of the environment; light of a few shots and I also worked with the pipeline team creating tools to improve the lookdev workflow of the studio. Another very fun project with a amazing team!!